Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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10
void draw(SkCanvas* canvas) {
uint8_t set1[5] = { 0xCA, 0xDA, 0xCA, 0xC9, 0xA3 };
uint8_t set2[5] = { 0xAC, 0xA8, 0x89, 0x47, 0x87 };
SkBitmap bitmap;
bitmap.installPixels(SkImageInfo::Make(5, 1, kGray_8_SkColorType, kOpaque_SkAlphaType), set1, 5);
canvas->scale(10, 50);
canvas->drawImage(bitmap.asImage(), 0, 0);
bitmap.setPixels(set2);
canvas->drawImage(bitmap.asImage(), 10, 0);
}