Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
SkBitmap redBorder;
redBorder.allocPixels(SkImageInfo::MakeN32Premul(4, 4));
SkCanvas checkRed(redBorder);
checkRed.clear(SK_ColorRED);
uint32_t checkers[][2] = { { SK_ColorBLACK, SK_ColorWHITE },
{ SK_ColorWHITE, SK_ColorBLACK } };
checkRed.writePixels(
SkImageInfo::MakeN32Premul(2, 2), (void*) checkers, sizeof(checkers[0]), 1, 1);
canvas->scale(16, 16);
canvas->drawImage(redBorder.asImage(), 0, 0);
canvas->resetMatrix();
sk_sp<SkImage> image = redBorder.asImage();
for (auto constraint : { SkCanvas::kStrict_SrcRectConstraint,
SkCanvas::kFast_SrcRectConstraint } ) {
canvas->translate(80, 0);
canvas->drawImageRect(image.get(), SkRect::MakeLTRB(1, 1, 3, 3),
SkRect::MakeLTRB(16, 16, 48, 48),
SkSamplingOptions(SkFilterMode::kLinear), nullptr, constraint);
}
}