Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
uint32_t pixels[][4] = {
{ 0xFFFF0000, 0xFFFF0000, 0xFFFF0000, 0xFFFF0000 },
{ 0xFFFF0000, 0xFF000000, 0xFFFFFFFF, 0xFFFF0000 },
{ 0xFFFF0000, 0xFFFFFFFF, 0xFF000000, 0xFFFF0000 },
{ 0xFFFF0000, 0xFFFF0000, 0xFFFF0000, 0xFFFF0000 } };
SkBitmap redBorder;
redBorder.installPixels(SkImageInfo::MakeN32Premul(4, 4),
(void*) pixels, sizeof(pixels[0]));
sk_sp<SkImage> image = redBorder.asImage();
SkSamplingOptions sampling;
for (auto constraint : {
SkCanvas::kFast_SrcRectConstraint,
SkCanvas::kStrict_SrcRectConstraint,
SkCanvas::kFast_SrcRectConstraint } ) {
canvas->drawImageRect(image.get(), SkRect::MakeLTRB(1, 1, 3, 3),
SkRect::MakeLTRB(16, 16, 48, 48), sampling, nullptr, constraint);
sampling = SkSamplingOptions(SkFilterMode::kLinear);
canvas->translate(80, 0);
}
}