Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
canvas->clear(0x8055aaff);
for (SkAlphaType alphaType : { kPremul_SkAlphaType, kUnpremul_SkAlphaType } ) {
uint32_t pixel = 0;
SkImageInfo info = SkImageInfo::Make(1, 1, kBGRA_8888_SkColorType, alphaType);
if (canvas->readPixels(info, &pixel, 4, 0, 0)) {
SkDebugf("pixel = %08x\n", pixel);
}
}
}