Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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11
void draw(SkCanvas* canvas) {
SkRSXform xforms[] = { { .5f, 0, 0, 0 }, {0, .5f, 125, 128 } };
SkRect tex[] = { { 0, 0, 250, 250 }, { 0, 0, 250, 250 } };
SkColor colors[] = { 0x7f55aa00, 0x7f3333bf };
SkSamplingOptions sampling;
canvas->drawAtlas(image.get(), xforms, tex, colors, SkBlendMode::kSrc,
sampling, nullptr, nullptr);
canvas->translate(128, 0);
canvas->drawAtlas(image.get(), xforms, tex, colors, SkBlendMode::kDst,
sampling, nullptr, nullptr);
}