Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
xxxxxxxxxx
14
void draw(SkCanvas* canvas) {
auto debugster = [](const char* prefix, const SkIRect& rect) -> void {
SkISize size = rect.size();
SkDebugf("%s ", prefix);
SkDebugf("rect: %d, %d, %d, %d ", rect.left(), rect.top(), rect.right(), rect.bottom());
SkDebugf("size: %d, %d\n", size.width(), size.height());
};
SkIRect rect = {20, 30, 40, 50};
debugster("original", rect);
rect.offset(20, 20);
debugster(" offset", rect);
rect.outset(20, 20);
debugster(" outset", rect);
}