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These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
const int width = 256;
const int height = 32;
SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
SkColor gradColors[] = { 0xFFAA0055, 0xFF11CC88 };
SkPoint gradPoints[] = { { 0, 0 }, { width, 0 } };
SkPaint gradPaint;
gradPaint.setShader(SkGradientShader::MakeLinear(gradPoints, gradColors, nullptr,
std::size(gradColors), SkTileMode::kClamp));
SkBitmap bitmap;
bitmap.allocPixels(SkImageInfo::MakeN32(width, height, kPremul_SkAlphaType));
SkCanvas offScreen(bitmap);
offScreen.drawRect(SkRect::MakeWH(width, height), gradPaint);
canvas->drawImage(bitmap.asImage(), 0, 0);
bitmap.allocPixels(SkImageInfo::MakeS32(width, height, kPremul_SkAlphaType));
SkCanvas sRGBOffscreen(bitmap);
sRGBOffscreen.drawRect(SkRect::MakeWH(width, height), gradPaint);
canvas->drawImage(bitmap.asImage(), 0, 48);
SkBitmap noColorSpaceBitmap;
noColorSpaceBitmap.setInfo(SkImageInfo::MakeN32(width, height, kPremul_SkAlphaType));
noColorSpaceBitmap.setPixels(bitmap.getAddr(0, 0));
canvas->drawImage(noColorSpaceBitmap.asImage(), 0, 96);
}