Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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11
void draw(SkCanvas* canvas) {
SkPoint points[] = { {100, 100}, {100.000001f, 100.000001f}, {100.0001f, 100.0001f} };
for (size_t i = 0; i < std::size(points) - 1; ++i) {
for (bool exact : { false, true } ) {
SkDebugf("line from (%1.8g,%1.8g) to (%1.8g,%1.8g) is %s" "degenerate, %s\n",
points[i].fX, points[i].fY, points[i + 1].fX, points[i + 1].fY,
SkPath::IsLineDegenerate(points[i], points[i + 1], exact)
? "" : "not ", exact ? "exactly" : "nearly");
}
}
}