Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
xxxxxxxxxx
16
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
SkPoint points[] = { { 3, 1 }, { 4, 2 }, { 5, 1 }, { 7, 3 },
{ 6, 4 }, { 7, 5 }, { 5, 7 },
{ 4, 6 }, { 3, 7 }, { 1, 5 },
{ 2, 4 }, { 1, 3 }, { 3, 1 } };
canvas->scale(15, 10);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawPoints(SkCanvas::kPolygon_PointMode, points, paint);
for (auto& point : points) {
point = point * 1.5f;
}
paint.setColor(SK_ColorRED);
canvas->drawPoints(SkCanvas::kPolygon_PointMode, points, paint);
}