Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
SkRRect rrect = SkRRect::MakeRect({6.f / 7, 2.f / 3, 6.f / 7, 2.f / 3});
rrect.dump();
SkRect bounds = SkRect::MakeLTRB(0.857143f, 0.666667f, 0.857143f, 0.666667f);
const SkPoint corners[] = {
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
};
SkRRect copy;
copy.setRectRadii(bounds, corners);
SkDebugf("rrect is " "%s" "equal to copy\n", rrect == copy ? "" : "not ");
}