Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
xxxxxxxxxx
void draw(SkCanvas* canvas) {
SkPaint paint;
SkRRect rrect = SkRRect::MakeRectXY({30, 10, 100, 60}, 20, 20);
canvas->drawRRect(rrect, paint);
rrect.setRectXY(rrect.getBounds(), 5, 5);
paint.setColor(SK_ColorWHITE);
paint.setBlendMode(SkBlendMode::kExclusion);
canvas->drawRRect(rrect, paint);
}