Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
xxxxxxxxxx
void draw(SkCanvas* canvas) {
SkIRect i_rect = SkIRect::MakeWH(25, 35);
SkRect f_rect = SkRect::MakeIWH(25, 35);
SkDebugf("i_rect width: %d f_rect width:%g\n", i_rect.width(), f_rect.width());
i_rect = SkIRect::MakeWH(125000111, 0);
f_rect = SkRect::MakeIWH(125000111, 0);
SkDebugf("i_rect width: %d f_rect width:%.0f\n", i_rect.width(), f_rect.width());
}