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These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
SkIRect i_rect = {3, 4, 1, 2};
SkDebugf("i_rect: {%d, %d, %d, %d}\n", i_rect.fLeft, i_rect.fTop, i_rect.fRight, i_rect.fBottom);
SkRect f_rect;
f_rect.set(i_rect);
SkDebugf("f_rect: {%g, %g, %g, %g}\n", f_rect.fLeft, f_rect.fTop, f_rect.fRight, f_rect.fBottom);
}