Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
SkIRect rects[] = { {10, 10, 40, 40}, {20, 20, 50, 50}, {30, 30, 60, 60} };
SkRegion region;
region.setRects(rects, std::size(rects));
canvas->drawRegion(region, SkPaint());
region.setEmpty();
for (auto add : rects) {
region.op(add, SkRegion::kUnion_Op);
}
region.translate(100, 0);
canvas->drawRegion(region, SkPaint());
}