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These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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22
// https://crbug.com/918512
// Verify that PDF draws correctly.
void draw(SkCanvas* canvas) {
canvas->drawColor(SK_ColorYELLOW);
{
SkAutoCanvasRestore autoCanvasRestore1(canvas, false);
canvas->saveLayer(nullptr, nullptr);
canvas->drawColor(SK_ColorCYAN);
{
SkAutoCanvasRestore autoCanvasRestore2(canvas, false);
SkPaint lumaFilter;
lumaFilter.setBlendMode(SkBlendMode::kDstIn);
lumaFilter.setColorFilter(SkLumaColorFilter::Make());
canvas->saveLayer(nullptr, &lumaFilter);
canvas->drawColor(SK_ColorTRANSPARENT);
SkPaint paint;
paint.setColor(SK_ColorGRAY);
canvas->drawRect(SkRect{0, 0, 128, 256}, paint);
}
}
}