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These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates foldable code
blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
canvas->scale(16, 16);
SkBitmap bitmap;
SkImageInfo imageInfo = SkImageInfo::Make(2, 2, kARGB_4444_SkColorType, kPremul_SkAlphaType);
bitmap.allocPixels(imageInfo);
SkCanvas offscreen(bitmap);
offscreen.clear(SK_ColorGREEN);
canvas->drawImage(bitmap.asImage(), 0, 0);
offscreen.clear(SK_ColorGRAY);
canvas->drawImage(bitmap.asImage(), 2, 2);
auto pack4444 = [](unsigned a, unsigned r, unsigned g, unsigned b) -> uint16_t {
return (a << 0) | (b << 4) | (g << 8) | (r << 12);
};
uint16_t red4444[] = { pack4444(0xF, 0xF, 0x0, 0x0), pack4444(0xF, 0xb, 0x0, 0x0),
pack4444(0xF, 0x9, 0x0, 0x0), pack4444(0xF, 0x5, 0x0, 0x0) };
uint16_t blue4444[] = { pack4444(0xF, 0x0, 0x0, 0x0F), pack4444(0xF, 0x0, 0x0, 0x0b),
pack4444(0xF, 0x0, 0x0, 0x09), pack4444(0xF, 0x0, 0x0, 0x05) };
SkImageInfo pixInfo = SkImageInfo::Make(2, 2, kARGB_4444_SkColorType, kPremul_SkAlphaType);
SkPixmap redPixmap(imageInfo, &red4444, 4);
if (bitmap.writePixels(redPixmap, 0, 0)) {
canvas->drawImage(bitmap.asImage(), 4, 4);
}
SkPixmap bluePixmap(imageInfo, &blue4444, 4);
if (bitmap.writePixels(bluePixmap, 0, 0)) {
canvas->drawImage(bitmap.asImage(), 6, 6);
}
}