Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates
foldable code blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas * canvas) {
int x = 0;
for (int quality : {100, 50, 10, 1}) {
SkJpegEncoder::Options options;
options.fQuality = quality;
sk_sp<SkData> data(SkJpegEncoder::Encode(nullptr, image.get(), options));
sk_sp<SkImage> image = SkImages::DeferredFromEncodedData(data);
canvas->drawImage(image, x, 0);
x += 64;
}
}