Options
These globals are now defined:
double duration; // The requested duration of the animation. double frame; // A value in [0, 1] of where we are in the animation.
This global is now defined:
GrBackendRenderTarget backEndRenderTarget;
GrBackendTexture backEndTextureRenderTarget;
Optional source image
These globals are now defined:
SkBitmap source; sk_sp<SkImage> image; GrBackendTexture backEndTexture; // GPU Only.
Note:
Adding comments with SK_FOLD_START and SK_FOLD_END creates
foldable code blocks.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
These blocks will be folded by default and are useful for highlighting specific lines of code.
You can also use the keyboard shortcuts Ctrl+S and Ctrl+E in the code editor to set them.
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void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
SkPoint point = {40, -15}, scaled;
SkPoint origin = {30, 110};
for (auto scale : {1, 2, 3, 5}) {
paint.setStrokeWidth(scale * 5);
paint.setARGB(0x7f, 0x9f, 0xbf, 0x33 * scale);
point.scale(scale, &scaled);
canvas->drawLine(origin, origin + scaled, paint);
}
}